From now on, every time you open Cinema 4D, these render settings will be loaded. Now, as for render graph it’s currently not used too much in 4. It is the easiest and fastest way to turn your models into immersive 3D experiences by eliminating the inconveniences of production, shortening the feedback loop, and giving you more time to design. The approach was to create a lot of assets in a modular way for a bigger bundle of content. Ue4 multipass rendering If you want to know what render targets are capable of, see Content-Driven Multipass Rendering in UE4.
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